Pain Terminator is a game in Virtual Reality that explains the mechanism of action of painkillers (specifically nonsteroidal anti-inflammatory drugs (NSAIDs)) inside the human body. The game is set up as a museum installation for children. The interaction starts with a physical display which explains the concept of the game followed by a VR experience which has the rules and the gameplay. The player acts as the painkiller. The objective of the game is to go through the bloodstream and block the enzyme openings to relieve pain. The purpose of making the game was to educate children and initiate discussion around the human body from an early age so that they are more thoughtful about their medicine intake in the future. This design document details the entire process behind making the game and playtesting it with children and other audience.
Designed and Developed by Akshansh Chaudhary
The project was done at Parsons School of Design
Read the design document: http://bit.ly/Pain_Terminator_Doc