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Review of 4C [UE4 – Survival Game]

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Congratulations on completing subsection B of section 4 of this #tutorial on developing a survival game in #UE4. In this subsection, we created our landscape material including multiple layers, we imported our island’s heightmap, and added player footsteps and footprints.

Section 4C (Foliage and Resources)
Video 43 – Backup, Update, and Island Resize*
Video 44 – Landscape Foliage* (prep content in video)*
Video 45 – Resources (Herbs; Part 1)
Video 46 – Resources (Trees; Part 2)*
Video 47 – Resource Spawner (Part 1)
Video 48 – Resource Spawner (Part 2)*
Video 49 – Foliage Painting and Landscape Actor Type *(prep is in video itself)
Video 50 – Island Foliage*
Video 51 – Water Sounds*
Video 52 – Mipmaps and optimization (Optimization 1) *(prep is in video itself)
Video 53 – Fog, Lighting, Godrays/Sunbeams*

* has no prep video.

Assets used in this project: http://bit.ly/SurivalGame

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